Though the packaging has been reworked, Citadels Revised Edition retains the strategic, cunning mechanics players love. Each round, players draft character cards that they feel will provide the desired special abilities to further develop their cities—or hinder their opponents' efforts. This is done in secret, allowing players to bluff and put their deduction skills to the test against their fellow players. Each of 27 unique characters carry different abilities, so strategies can vary. Some allow you to profit more depending on the districts your city has, while others allow you to sabotage your fellow players in many different ways.
- Publisher: Z-Man Games
- Model: ZC01EN
BGG Link: | BGG Link |
Game Type: | Family Games |
Game Categories: | Bluffing | Card Game | City Building | Fantasy | Medieval |
Game Mechanisms: | Action Drafting | Card Drafting | Income | Lose a Turn | Set Collection | Turn Order: Role Order |
Game Family: | Mechanism: Tableau Building |
Game Designer(s): | Bruno Faidutti |
Game Artist(s): | Andrew Bosley | Simon Eckert | Tomasz Jedruszek | Mateusz Lenart | Gracjana Zielińska |
BGG Rank Overall: | 447 |
BGG Weight: | 2 |
BGG Weight Filter: | 2 to 3 |
In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player erects their eighth building. Players then tally their points, and the player with the highest score wins.
Players start the game with a number of building cards in their hand; buildings come in five colors, with the purple buildings typically having a special ability and the other colored buildings providing a benefit when you play particular characters. At the start of each round, the player who was king the previous round discards one of the eight character cards at random, chooses one, then passes the cards to the next player, etc. until each player has secretly chosen a character. Each character has a special ability, and the usefulness of any character depends upon your situation, and that of your opponents. The characters then carry out their actions in numerical order: the assassin eliminating another character for the round, the thief stealing all gold from another character, the wizard swapping building cards with another player, the warlord optionally destroys a building in play, and so on.
On a turn, a player earns two or more gold (or draws two building cards then discards one), then optionally constructs one building (or up to three if playing the architect this round). Buildings cost gold equal to the number of symbols on them, and each building is worth a certain number of points. In addition to points from buildings, at the end of the game a player scores bonus points for having eight buildings or buildings of all five colors.
The 2016 edition of Citadels includes twenty-seven characters — eight from the original Citadels, ten from the Dark City expansion, and nine new ones — along with thirty unique building districts, and the rulebook includes six preset lists of characters and districts beyond the starter list, each crafted to encourage a different style and intensity of gameplay.
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Citadels Revised Edition
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