CoraQuest is an exciting and accessible co-operative dungeon crawling game for one to four people, aged six and up.
In CoraQuest the players work together to guide four adventurers exploring a dungeon, avoiding traps, finding treasure, fighting monsters, and sometimes rescuing a gnome called Kevin.
CoraQuest is a game that kids and grown-ups can play together and get equal amounts of fun from. It's also a game that sparks creativity - providing encouragement and guidance on how to create heroes, monsters and adventures to make CoraQuest your own.
All the artwork in CoraQuest is based on kids' drawings, much of it sent in to us from all over the world by the wonderful CoraQuest community. The art has been brought together by our "chief-colourer-in", Gary King, to make a unique and charming-looking game.
—description from the designer
- Model: CQU001
BGG Link: | BGG Link |
Game Type: | Family Games |
Game Categories: | Adventure | Children's Game | Exploration | Fantasy | Print & Play |
Game Mechanisms: | Cooperative Game | Dice Rolling | Line of Sight | Modular Board | Square Grid | Variable Player Powers |
Game Family: | Digital Implementations: Tabletopia |
Game Designer(s): | Dan Hughes | Cora Hughes |
Game Artist(s): | Cora Hughes | Gary King |
BGG Rank Overall: | 2181 |
BGG Weight: | 2 |
BGG Weight Filter: | 2 to 3 |
CoraQuest is an exciting and accessible co-operative dungeon crawling game for one to four people, aged six and up.
In CoraQuest the players work together to guide four adventurers exploring a dungeon, avoiding traps, finding treasure, fighting monsters, and sometimes rescuing a gnome called Kevin.
CoraQuest is a game that kids and grown-ups can play together and get equal amounts of fun from. It's also a game that sparks creativity - providing encouragement and guidance on how to create heroes, monsters and adventures to make CoraQuest your own.
All the artwork in CoraQuest is based on kids' drawings, much of it sent in to us from all over the world by the wonderful CoraQuest community. The art has been brought together by our "chief-colourer-in", Gary King, to make a unique and charming-looking game.
—description from the designer
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CoraQuest
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