Gloomhaven: Second Edition is a revised and elevated version of the award-winning core game of Gloomhaven. This is the culmination of everything Isaac Childres and the growing Cephalofair Games team have learned since the initial release of Gloomhaven, including feedback from the community, playtesters, co-designers, and developers.
The world, story, and challenging gameplay are all still the same, but there is a plethora of additional content to explore. Even for those who have played Gloomhaven before, this edition brings new material to the table, with rebalanced and redesigned mercenary classes, items, and scenarios, as well as brand new artwork, newly written narrative and events, updated miniatures, a new faction-based reputation system, and more.
- Publisher: Cephalofair Games
- Model: Gloomhaven: Second Edition
BGG Link: | BGG Link |
Game Categories: | Adventure | Exploration | Fantasy | Fighting | Miniatures |
Game Mechanisms: | Action Queue | Action Retrieval | Campaign / Battle Card Driven | Card Play Conflict Resolution | Communication Limits | Cooperative Game |
Game Family: | Admin: Upcoming Releases | Category: Dungeon Crawler | Components: Miniatures | Components: Multi-Use Cards | Components: Standees | Creatures: Demons |
Game Designer(s): | Isaac Childres | Drew Penn | Dennis Vögele |
Game Artist(s): | Paola Andreatta | Francesca Baerald | Sarah Dahlinger | Phan Tuan Dat | Mates Laurentiu | Chris Lewis |
BGG Rank Overall: | 18996 |
BGG Weight Filter: | <2 |
Gloomhaven: Second Edition is a revised and elevated version of the award-winning core game of Gloomhaven. This is the culmination of everything Isaac Childres and the growing Cephalofair Games team have learned since the initial release of Gloomhaven, including feedback from the community, playtesters, co-designers, and developers.
The world, story, and challenging gameplay are all still the same, but there is a plethora of additional content to explore. Even for those who have played Gloomhaven before, this edition brings new material to the table, with rebalanced and redesigned mercenary classes, items, and scenarios, as well as brand new artwork, newly written narrative and events, updated miniatures, a new faction-based reputation system, and more.
—description from the publisher
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