Time of Empires

In Time of Empires, take charge of a civilization and lead it through the ages from antiquity through the Middle Ages and the Industrial Revolution to modern times.
Each epoch spans a preparation phase, an action phase, and a scoring phase. Other players have accepted the same charge you have and will be grappling with life through the action phase simultaneously with you in real time. Your two 30-second sand timers will trigger your actions — expanding your territory, building wonders, and discovering new technologies — while a soundtrack keeps the tempo of history. You probably won't be able to look everywhere at the same time, so try to ensure that you don't overlook a potential attack because you're too busy helping to complete a wonder!
—description from the publisher
Ages: | 12+ |
NoOfPlayers: | 2-4 Players |
PlayTime: | 45-60 Minutes |
Playing Time : | Upto 1 Hour |
BGG Link: | BGG Link |
Game Categories: | Civilization | Real-time |
Game Mechanisms: | Action Timer | Action/Event | Area Majority / Influence | Worker Placement |
Game Family: | Admin: Upcoming Releases | Components: Sand Timers |
Game Designer(s): | David Simiand | Pierre Voye |
Game Artist(s): | Gaël Lannurien |
BGG Weight Filter: | < | 2 |
In Time of Empires, take charge of a civilization and lead it through the ages from antiquity through the Middle Ages and the Industrial Revolution to modern times.
Each epoch spans a preparation phase, an action phase, and a scoring phase. Other players have accepted the same charge you have and will be grappling with life through the action phase simultaneously with you in real time. Your two 30-second sand timers will trigger your actions — expanding your territory, building wonders, and discovering new technologies — while a soundtrack keeps the tempo of history. You probably won't be able to look everywhere at the same time, so try to ensure that you don't overlook a potential attack because you're too busy helping to complete a wonder!
—description from the publisher